- Explore an open world rich in post-apocalyptic pixel art with random encounters and ambushes.
- Customize your hero by implanting organs in his body to suit your playstyle.
- Immerse yourself in a mind-boggling sci-fi story about a multiverse on the brink of destruction.
We are delighted to announce that dungeon, a pixel art sci-fi ARPG, is available today with Xbox Game Pass! Our team had a hell of a trip: dungeon has been in development for 6 years now. Today, with the launch, we’re excited to see how the gaming community will respond.
What is dungeon? Above all, it is a visual experience like no other. We have tried to create a world in which you immediately feel at home and in which you would also love something that you have never seen before. The pixel art style seemed perfectly suited to the team’s ambitious sci-fi vision.
We have assembled a team of 13 people, including 4 artists. Countless hours have been invested in hand drawing and animating our exquisite environments and characters to make the player say, “I want to explore this world!” If we were to talk about our inspirations, Frank Herbert’s “Dune” and some of the most iconic pixel art titles like Moonlight would come to mind.
History and tradition are other key characteristics that we have focused on while seeking immersion. dungeon takes place in Multiverse, where seven dimensions lie on the verge of virulent turmoil. You are Void: a messenger, a herald created by your dimension and sent to an ancient city of Archaban to retrieve six seals belonging to other worlds. As you travel through space and time, the Multiverse is rocked by a devastating cataclysm of an unknown nature, leaving you stranded in a barren alien land. To get out of this hostile desert, you will have to communicate with the local tribes.
To create a living and breathing universe, we have concentrated our efforts around the lore. It spans tens of thousands of years, from bygone times to the present day darkened by fear and uncertainty. Our game includes over 150,000 words of text and dialogue. The decisions you make on your trip can have huge consequences in the end.
dungeon is an action-driven role-playing game, which means it won’t happen without a fight. Some hostile animals and inhabitants are unhappy with your sudden invasion of their ecosystem and will want to stop you. You will have at your disposal a wide array of weapons, including various claws for melee combat and ranged tools like bombs, knives and other deadly projectiles. The game also has an unorthodox healing system where you deploy a healing item and hit to reload your HP points. Just make sure it doesn’t get stolen when you need it.
Another innovative system that our game will introduce is the organ transplant system. Loot organs from slain opponents or craft them from organic matter to give your body more powerful abilities. The nucleus is the main viral organ in your body that you can improve and customize, allowing different builds: from “tanking” to the application of DoT (Damage over Time) or critical damage to recruited companions. We’ve done our best to make sure the character creation mechanics are as deep as possible with a wide variety of build styles, and we hope each player will tailor their hero to whatever playstyle suits them best.
Two worlds will be available at launch, much like with characters. The Wastelands, where Void finds himself stranded after a failed trip to Archaban, is a windswept hinterland with a dry and harsh climate, aggressive wildlife, and strange tribes that inhabit its rocky vastness. The second world, Lutenland, appears as a lush but dangerous swamp land. All manner of arachnids, reptiles and amphibians inhabit this land of ancient ruins, mysteries and inevitably dangers.
dungeon strongly focuses on exploration. We introduce a global map with random events to add the element of uncertainty and surprise to every trip.
Undungeon is an action role-playing experience that brings back the old-fashioned action / RPG spirit wrapped in modern design. Restore order in all dimensions, influence and determine the fate of worlds, create and decide what will happen in the new Multiverse. Colorful pixel art aesthetic: every tree, bush or rock is hand drawn, every enemy has dozens of carefully designed animation frames to create a one-of-a-kind visual experience; Mind-boggling sci-fi story: Multiple multidimensional versions of Earth suddenly merged, shattering each other in a cataclysmic event known as the Great Change. This event damaged the fabric of time and space itself, seemingly beyond reconstruction.
You, a Herald, will join a secret interdimensional organization – Herald’s Undercover Bay, or simply HUB, created by Dharma to address the aftermath of the disaster; Passionate Real-Time Battles: Control a Herald, an almighty hero created by God. Combine its powerful melee and ranged attacks to defeat your enemies. Heal carefully so that enemies do not steal your cure, use movement, various buffs and debuffs to gain the advantage and defeat your rivals; Customizable Hero: Implant different organs in your Herald’s body to gain unique combat boosts and passive abilities. Collect and equip nodes and runes to make your herald divine. Express yourself, create a build that perfectly matches your playstyle, whether it’s companions, throwable weapons, critical damage or DoT and much more; Crafting System: in-depth crafting systems that allow you to disassemble the base materials and create from the resources received unique organs, weapons, equipment and consumables that will help you define your unique game; Vast Open World: Explore lands far beyond belief and meet their exotic inhabitants – merchants and bandits going about their business wherever you go. You can trade with the locals, recruit them to help you in battles or even destroy their camps. Between missions, you can recover, equip, and rest in HUB – a base located in an expanse of neutral space between dimensions; NPC Interaction System: The decisions you make as a Herald will affect the fate of the characters you meet, as well as entire dimensions.
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