I’ve written a lot about Cyberpunk 2077 again, this time about recent sales that have heavily downsized the game before what is supposed to be a 2021 release of the “free upgrade” versions of the PS5 and Xbox Series X game.
What I keep hearing through all of this is that there is a certain expectation with all the Cyberpunk issues and how the price drops for some copies that it seems destined to end. on Xbox Game Pass for “free” finally, so many wait until it happens.
While I don’t think it’s impossible for Cyberpunk 2077 to ever arrive on Xbox Game Pass, I don’t exactly think it’s imminent either, and I wanted to talk about what I see as the potential timeline for a partnership like this.
This makes sense, conceptually. Microsoft has partnered with CDPR on the Cyberpunk promotion from the start, wrapping the game in its “Smart Delivery” brand that promises free and seamless upgrades to next-gen releases, whenever they get here. They also didn’t take any drastic action against Cyberpunk like Sony did when they pulled it off the PlayStation Store for six months, despite the fact that the game was probably the worst on the base Xbox One. compared to any other system.
And yet, here’s what I see when I look at the big picture.
- CDPR executives are extremely motivated by sales. Like duh, all the executives are, but they talked explicitly about wanting Cyberpunk 2077 to be able to generate long-term sales, adding to the over 15 million or so that have already been moved. As such, Xbox Game Pass, and especially PC Game Pass, really does not advance this clearly stated goal, even if it does increase the player base. Cyberpunk does not have microtransactions, so there are no other avenues of income if it appears on Game Pass. I think CDPR would only see this as a risk for further sales. That might change in the future, but I’ll get to that in a minute.
- Regarding Cyberpunk’s “low” price lately thanks to these sales, I think that’s contextual. When Cyberpunk returned to PlayStation Store, it lowered its base price to $ 50 and then went on sale for $ 33. They are clearly catching up on this market as they were literally banned from it for six months, hence the declines. Beyond that, offers like the $ 10 physical copy of the PS4 and Xbox One versions at Target likely come from them literally making too many physical discs because they expected even higher sales. It’s about liquidating the stock because A) the game sold less than expected due to all of its launch issues and / or B) the digital copies simply performed better than expected. As such, I don’t really think the idea of CDPR having “given up” on selling the game works as evidence for a Game Pass port.
- However, here is when I can see Cyberpunk 2077 coming to Game Pass. Not for the launch of the PS5 / Xbox Series X, but for the arrival of the first major paid DLC in 2022. This way, CDPR allows the Xbox Series X version to sell real copies if people want to grab it on the powerful system, but then, if it upgrades to Game Pass later, then they have some additional content to sell to Game Pass players in the form of DLC which I would expect could cost anywhere from $ 20- $ 40. You get people playing the base game, they like the “fixed, upgrade” version, and then they’re willing to pay for the DLC. If I were them, this is what I would do.
Of course, given how absurdly the CDPR timeline has been stretched for Cyberpunk’s post-launch patches and content, the idea for DLC 2022 could probably be. late 2022, summer or even fall, despite the fact that in The Witcher 3’s schedule, Hearts of Stone had already been released at this point and Blood and Wine was released about a year after launch. Cyberpunk is far behind.
I just wouldn’t expect Cyberpunk to hit Game Pass anytime soon. CDPR is determined by sales, not the number of players, and they won’t do that until they have something to sell people besides the base game.
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Pick up my sci-fi novels on Herokiller Series and his audio book, and The Terrestrials trilogy, also on audio book.